"A" to move left.

"D" to move right.

"SPACE" to jump.

"S" lets you fall through some terrains as well as all platforms.

"E" lets you interact with various items (bouncy balls, boxes, laser control switches, spears, spring boards).

"ESC" pulls up a pause menu.


Currently in development.  The game does not currently work outside of Godot, and I believe the issue has to do with how the levels are loaded. Though it could be something else entirely. Believe me I am trying to figure out what I did incorrectly.

There are only a few completed levels at this time. I have a laundry list of things still to work on and unfortunately level design is likely to be last on the list of things. 


Here is a link to my Google Doc containing my intended implementation list.

Updated 4 days ago
Published 10 days ago
StatusIn development
PlatformsHTML5
AuthorEmbral Studio
GenrePlatformer
Made withGodot, GIMP
Tags2D, Indie, Short, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard
ContentNo generative AI was used